
Pre-release · asset library · title-menu pack + Workshop button taste pass
Title menu assets (v1 look lock)
Hand-authored SVG source + PNG @2x for Godot StyleBoxTexture. Title-menu pack = Workshop draft_1 look lock. CONTINUE v3 taste pass lives here too — not baked into the /mockup main-menu plate.
- Live Code stack: Play / Continue / Achievements / Settings / Quit.
- Downloads: each card links SVG (source of truth) and PNG (StyleBoxTexture export).
- Related galleries:
/mockup/(Workshop v2 plates) ·/mockup/draft_1/(archived v1 plates).
Asset sections
CONTINUE taste pass (Workshop v2 · v3 candidate)
Brandon revise — lighter interior bevel, less-round corners (rounded rect, not stadium), narrower copper. Not plate-baked: /mockup main-menu still has the prior LOCKED bake until CLEAR. Prior continue-LOCKED kept for compare only (not final).

0. Hero / assembly

1. Panel
2. Buttons — primary (Play)
Teal enamel pill · Play · StyleBox margin 36. State strip left→right: normal · hover · pressed · disabled · focus.
3. Buttons — secondary (Continue / Achievements / Settings)
Cream + copper outline · margin 36. Same state strip.
4. Buttons — muted (Quit)
Muted grey · Quit · margin 36. Same state strip.
5. Icons
Row: sun → play → achievements → gear → power.
6. Lockup chrome
7. Backdrop layers
Stack note: sky → workshop_wall → veil (bottom→top under card).

























